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open access

Intrinsic and Extrinsic Adaptation in a Simulated Combat Environment

Description: Genetic algorithm and artificial life techniques are applied to the development of challenging and interesting opponents in a combat-based computer game. Computer simulations are carried out against an idealized human player to gather data on the effectiveness of the computer generated opponents.
Date: May 1995
Creator: Dombrowsky, Steven P. (Steven Paul)
Partner: UNT Libraries
open access

Practical Cursive Script Recognition

Description: This research focused on the off-line cursive script recognition application. The problem is very large and difficult and there is much room for improvement in every aspect of the problem. Many different aspects of this problem were explored in pursuit of solutions to create a more practical and usable off-line cursive script recognizer than is currently available.
Date: August 1995
Creator: Carroll, Johnny Glen, 1953-
Partner: UNT Libraries
open access

An Algorithm for the PLA Equivalence Problem

Description: The Programmable Logic Array (PLA) has been widely used in the design of VLSI circuits and systems because of its regularity, flexibility, and simplicity. The equivalence problem is typically to verify that the final description of a circuit is functionally equivalent to its initial description. Verifying the functional equivalence of two descriptions is equivalent to proving their logical equivalence. This problem of pure logic is essential to circuit design. The most widely used technique to … more
Date: December 1995
Creator: Moon, Gyo Sik
Partner: UNT Libraries
open access

Convexity-Preserving Scattered Data Interpolation

Description: Surface fitting methods play an important role in many scientific fields as well as in computer aided geometric design. The problem treated here is that of constructing a smooth surface that interpolates data values associated with scattered nodes in the plane. The data is said to be convex if there exists a convex interpolant. The problem of convexity-preserving interpolation is to determine if the data is convex, and construct a convex interpolant if it exists.
Date: December 1995
Creator: Leung, Nim Keung
Partner: UNT Libraries
open access

Quantifying Design Principles in Reusable Software Components

Description: Software reuse can occur in various places during the software development cycle. Reuse of existing source code is the most commonly practiced form of software reuse. One of the key requirements for software reuse is readability, thus the interest in the use of data abstraction, inheritance, modularity, and aspects of the visible portion of module specifications. This research analyzed the contents of software reuse libraries to answer the basic question of what makes a good reusable software c… more
Date: December 1995
Creator: Moore, Freeman Leroy
Partner: UNT Libraries
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