Virtual reality and gamification in education: a systematic review
Description:
This article aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual reality, this study focuses on gamified virtual reality learning environments which refer to virtual reality learning environments that integrate gamification elements and mechanisms.
Date:
March 19, 2024
Creator:
Lampropoulos, Georgios & Kinshuk
Item Type:
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Partner:
UNT College of Information