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Using Diffusion of Innovations to Explore Digital Gaming in Undergraduate Library Instruction

Description: Digital games and simulations are receiving considerable notice within the Library and Information Science (LIS) community. This study adds to the depth of knowledge in this area by providing research on the likelihood a hypothetical digital game delivery method for library instruction achieves sufficient adoption to justify its development. Furthermore, this knowledge will assist decision making processes for individuals debating the current or potential role of digital gaming at their institu… more
Date: August 2009
Creator: Robertson, Michael James
Partner: UNT Libraries
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