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open access

Using Diffusion of Innovations to Explore Digital Gaming in Undergraduate Library Instruction

Description: Digital games and simulations are receiving considerable notice within the Library and Information Science (LIS) community. This study adds to the depth of knowledge in this area by providing research on the likelihood a hypothetical digital game delivery method for library instruction achieves sufficient adoption to justify its development. Furthermore, this knowledge will assist decision making processes for individuals debating the current or potential role of digital gaming at their institu… more
Date: August 2009
Creator: Robertson, Michael James
Partner: UNT Libraries
open access

The Influence of Engagement with Graphic Narrative Text Formats on Student Attitudes Towards the School Library

Description: Comics, graphic novels, and manga differ appreciably from textual narrative formats, and materials with increasingly visual elements have found their way into progressive and student-centered library collections. But many educators and librarians still resist inclusion of graphic narratives in school libraries and devalue the reading practice of students who prefer more visual texts. Using the framework of radical change, which posits that both text conventions and reader expectations for text … more
Date: December 2014
Creator: Stephens, Wendy Steadman
Partner: UNT Libraries
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