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open access

Changes in Perceived Exertion, Well-Being, and Recovery During Specific Judo Training: Impact of Training Period and Exercise Modality

Description: Article investigating the effect of intense and tapering training periods using different exercise modalities (i.e., Randori – grip dispute practice without throwing technique, Uchi-komi – technique repetition training, and sprinting) on rating of perceived exertion (RPE), well-being indices, recovery state, and physical enjoyment in judo athletes.
Date: August 14, 2020
Creator: Levitt, Danielle E.; Ouergui, Ibrahim; Ardigò, Luca Paolo; Selmi, Okba; Chtourou, Hamdi; Bouassida, Anissa et al.
open access

It's a Shit Show, and It's Fine: Symbolic Nonviolence Practices in Higher Education in 2020

Description: Article describes how, through in-depth interviews with 22 faculty who taught during COVID in 2020, this study examines symbolic violence and symbolic nonviolence in higher education. The concept, symbolic nonviolence, was created, which is the intentional and systemic practice of recognizing and absorbing symbolic violence to transform the habitus.
Date: July 14, 2023
Creator: Evans, Aubree
open access

Physical Fitness Promotion among Adolescents: Effects of a Jump Rope-Based Physical Activity Afterschool Program

Description: Article examines the effects of a jump rope-based physical activity afterschool program on middle school students’ physical fitness. This article belongs to the special issue Physical Activity, Sedentary Behaviour and Health Interventions in Children and Adolescents.
Date: August 14, 2020
Creator: Lee, Joonyoung; Zhang, Tao; Yang, Xiaofeng; Gu, Xiangli & Zhang, Xiaoxia
open access

A scoping review of digital game-based technology on English language learning

Description: Article investigating the current practices of digital game-based language learning to support English language learning. This article provides strategies for educational researchers to improve their rigor in research, along with explicit criteria that digital game designers can apply toward language-learning game development.
Date: August 14, 2019
Creator: Xu, Zhihong; Chen, Zhuo; Eutsler, Lauren; Geng, Zihan & Kogut, Ashlynn
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