UNT Libraries - 102 Matching Results

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Symplectic Integration of Nonseparable Hamiltonian Systems

Description: Numerical methods are usually necessary in solving Hamiltonian systems since there is often no closed-form solution. By utilizing a general property of Hamiltonians, namely the symplectic property, all of the qualities of the system may be preserved for indefinitely long integration times because all of the integral (Poincare) invariants are conserved. This allows for more reliable results and frequently leads to significantly shorter execution times as compared to conventional methods. The resonant triad Hamiltonian with one degree of freedom will be focused upon for most of the numerical tests because of its difficult nature and, moreover, analytical results exist whereby useful comparisons can be made.
Date: May 1996
Creator: Curry, David M. (David Mason)

A Unifying Version Model for Objects and Schema in Object-Oriented Database System

Description: There have been a number of different versioning models proposed. The research in this area can be divided into two categories: object versioning and schema versioning. In this dissertation, both problem domains are considered as a single unit. This dissertation describes a unifying version model (UVM) for maintaining changes to both objects and schema. UVM handles schema versioning operations by using object versioning techniques. The result is that the UVM allows the OODBMS to be much smaller than previous systems. Also, programmers need know only one set of versioning operations; thus, reducing the learning time by half. This dissertation shows that UVM is a simple but semantically sound and powerful version model for both objects and schema.
Date: August 1997
Creator: Shin, Dongil

A Machine Learning Method Suitable for Dynamic Domains

Description: The efficacy of a machine learning technique is domain dependent. Some machine learning techniques work very well for certain domains but are ill-suited for other domains. One area that is of real-world concern is the flexibility with which machine learning techniques can adapt to dynamic domains. Currently, there are no known reports of any system that can learn dynamic domains, short of starting over (i.e., re-running the program). Starting over is neither time nor cost efficient for real-world production environments. This dissertation studied a method, referred to as Experience Based Learning (EBL), that attempts to deal with conditions related to learning dynamic domains. EBL is an extension of Instance Based Learning methods. The hypothesis of the study related to this research was that the EBL method would automatically adjust to domain changes and still provide classification accuracy similar to methods that require starting over. To test this hypothesis, twelve widely studied machine learning datasets were used. A dynamic domain was simulated by presenting these datasets in an uninterrupted cycle of train, test, and retrain. The order of the twelve datasets and the order of records within each dataset were randomized to control for order biases in each of ten runs. As a result, these methods provided datasets that represent extreme levels of domain change. Using the above datasets, EBL's mean classification accuracies for each dataset were compared to the published static domain results of other machine learning systems. The results indicated that the EBL's system performance was not statistically different (p>0.30) from the other machine learning methods. These results indicate that the EBL system is able to adjust to an extreme level of domain change and yet produce satisfactory results. This finding supports the use of the EBL method in real-world environments that incur rapid changes to both variables and ...
Date: July 1996
Creator: Rowe, Michael C. (Michael Charles)

Multiresolutional/Fractal Compression of Still and Moving Pictures

Description: The scope of the present dissertation is a deep lossy compression of still and moving grayscale pictures while maintaining their fidelity, with a specific goal of creating a working prototype of a software system for use in low bandwidth transmission of still satellite imagery and weather briefings with the best preservation of features considered important by the end user.
Date: December 1993
Creator: Kiselyov, Oleg E.

Independent Quadtrees

Description: This dissertation deals with the problem of manipulating and storing an image using quadtrees. A quadtree is a tree in which each node has four ordered children or is a leaf. It can be used to represent an image via hierarchical decomposition. The image is broken into four regions. A region can be a solid color (homogeneous) or a mixture of colors (heterogeneous). If a region is heterogeneous it is broken into four subregions, and the process continues recursively until all subregions are homogeneous. The traditional quadtree suffers from dependence on the underlying grid. The grid coordinate system is implicit, and therefore fixed. The fixed coordinate system implies a rigid tree. A rigid tree cannot be translated, scaled, or rotated. Instead, a new tree must be built which is the result of one of these transformations. This dissertation introduces the independent quadtree. The independent quadtree is free of any underlying coordinate system. The tree is no longer rigid and can be easily translated, scaled, or rotated. Algorithms to perform these operations axe presented. The translation and rotation algorithms take constant time. The scaling algorithm has linear time in the number nodes in the tree. The disadvantage of independent quadtrees is the longer generation and display time. This dissertation also introduces an alternate method of hierarchical decomposition. This new method finds the largest homogeneous block with respect to the corners of the image. This block defines the division point for the decomposition. If the size of the block is below some cutoff point, it is deemed to be to small to make the overhead worthwhile and the traditional method is used instead. This new method is compared to the traditional method on randomly generated rectangles, triangles, and circles. The new method is shown to use significantly less space for all three ...
Date: December 1986
Creator: Atwood, Larry D. (Larry Dale)

A Graphical, Database-Querying Interface for Casual, Naive Computer Users

Description: This research is concerned with some aspects of the retrieval of information from database systems by casual, naive computer users. A "casual user" is defined as an individual who only wishes to execute queries perhaps once or twice a month, and a "naive user" is someone who has little or no expertise in operating a computer and, more specifically for the purposes of this study, is not practiced at querying a database. The research initially focuses on a specific group of casual, naive users, namely a group of clinicians, and analyzes their characteristics as they pertain to the retrieval of information from a computer database. The characteristics thus elicited are then used to create the requirements for a database interface that would, potentially, be acceptable to this group. An interface having the desired requirements is then proposed. This interface consists, from a user's perspective, of three basic components. A graphical model gives a picture of the database structure. Windows give the ability to view different areas of the database, physically group together items that come under one logical heading and provide the user with immediate access to the data item names used by the system. Finally, a natural language query language provides a means of entering a query in a syntax (that of ordinary English) which is familiar to the user. The graphical model is a logical abstraction of the database. Unlike other database interfaces, it is not constrained by the model (relational, hierarchical, network) underlying the database management system, with the one caveat that the graphical model should not imply any connections which cannot be supported by the management system. Versions of the interface are implemented on both eight-bit and sixteen-bit microcomputers, and testing is conducted in order to validate the acceptability of the interface and to discover the ...
Date: August 1985
Creator: Burgess, Clifford G. (Clifford Grenville)

Computer Realization of Human Music Cognition

Description: This study models the human process of music cognition on the digital computer. The definition of music cognition is derived from the work in music cognition done by the researchers Carol Krumhansl and Edward Kessler, and by Mari Jones, as well as from the music theories of Heinrich Schenker. The computer implementation functions in three stages. First, it translates a musical "performance" in the form of MIDI (Musical Instrument Digital Interface) messages into LISP structures. Second, the various parameters of the performance are examined separately a la Jones's joint accent structure, quantified according to psychological findings, and adjusted to a common scale. The findings of Krumhansl and Kessler are used to evaluate the consonance of each note with respect to the key of the piece and with respect to the immediately sounding harmony. This process yields a multidimensional set of points, each of which is a cognitive evaluation of a single musical event within the context of the piece of music within which it occurred. This set of points forms a metric space in multi-dimensional Euclidean space. The third phase of the analysis maps the set of points into a topology-preserving data structure for a Schenkerian-like middleground structural analysis. This process yields a hierarchical stratification of all the musical events (notes) in a piece of music. It has been applied to several pieces of music with surprising results. In each case, the analysis obtained very closely resembles a structural analysis which would be supplied by a human theorist. The results obtained invite us to take another look at the representation of knowledge and perception from another perspective, that of a set of points in a topological space, and to ask if such a representation might not be useful in other domains. It also leads us to ask if such a ...
Date: August 1988
Creator: Albright, Larry E. (Larry Eugene)

Semaphore Solutions for General Mutual Exclusion Problems

Description: Automatic generation of starvation-free semaphore solutions to general mutual exclusion problems is discussed. A reduction approach is introduced for recognizing edge-solvable problems, together with an O(N^2) algorithm for graph reduction, where N is the number of nodes. An algorithm for the automatic generation of starvation-free edge-solvable solutions is presented. The solutions are proved to be very efficient. For general problems, there are two ways to generate efficient solutions. One associates a semaphore with every node, the other with every edge. They are both better than the standard monitor—like solutions. Besides strong semaphores, solutions using weak semaphores, weaker semaphores and generalized semaphores are also considered. Basic properties of semaphore solutions are also discussed. Tools describing the dynamic behavior of parallel systems, as well as performance criteria for evaluating semaphore solutions are elaborated.
Date: August 1988
Creator: Yue, Kwok B. (Kwok Bun)

Inheritance Problems in Object-Oriented Database

Description: This research is concerned with inheritance as used in object-oriented database. More specifically, partial bi-directional inheritance among classes is examined. In partial inheritance, a class can inherit a proper subset of instance variables from another class. Two subclasses of the same superclass do not need to inherit the same proper subset of instance variables from their superclass. Bi-directional partial inheritance allows a class to inherit instance variables from its subclass. The prototype of an object-oriented database that supports both full and partial bi-directional inheritance among classes was developed on top of an existing relational database management system. The prototype was tested with two database applications. One database application needs full and partial inheritance. The second database application required bi-directional inheritance. The result of this testing suggests both advantages and disadvantages of partial bi-directional inheritance. Future areas of research are also suggested.
Date: May 1989
Creator: Auepanwiriyakul, Raweewan

An Adaptive Linearization Method for a Constraint Satisfaction Problem in Semiconductor Device Design Optimization

Description: The device optimization is a very important element in semiconductor technology advancement. Its objective is to find a design point for a semiconductor device so that the optimized design goal meets all specified constraints. As in other engineering fields, a nonlinear optimizer is often used for design optimization. One major drawback of using a nonlinear optimizer is that it can only partially explore the design space and return a local optimal solution. This dissertation provides an adaptive optimization design methodology to allow the designer to explore the design space and obtain a globally optimal solution. One key element of our method is to quickly compute the set of all feasible solutions, also called the acceptability region. We described a polytope-based representation for the acceptability region and an adaptive linearization technique for device performance model approximation. These efficiency enhancements have enabled significant speed-up in estimating acceptability regions and allow acceptability regions to be estimated for a larger class of device design tasks. Our linearization technique also provides an efficient mechanism to guarantee the global accuracy of the computed acceptability region. To visualize the acceptability region, we study the orthogonal projection of high-dimensional convex polytopes and propose an output sensitive algorithm for projecting polytopes into two dimensions.
Date: May 1999
Creator: Chang, Chih-Hui, 1967-

A C Navigational System

Description: The C Navigational System (CNS) is a proposed programming environment for the C programming language. The introduction covers the major influences of programming environments and the components of a programming environment. The system is designed to support the design, coding and maintenance phases of software development. CNS provides multiple views to both the source and documentation for a programming project. User-defined and system-defined links allow the source and documentation to be hierarchically searched. CNS also creates a history list and function interface for each function in a module. The final chapter compares CNS and several other programming environments (Microscope, Rn, Cedar, PECAN, and Marvel).
Date: May 1989
Creator: Hammerquist, James D. (James Daniel)

Computer Graphics Primitives and the Scan-Line Algorithm

Description: This paper presents the scan-line algorithm which has been implemented on the Lisp Machine. The scan-line algorithm resides beneath a library of primitive software routines which draw more fundamental objects: lines, triangles and rectangles. This routine, implemented in microcode, applies the A(BC)*D approach to word boundary alignments in order to create an extremely fast, efficient, and general purpose drawing primitive. The scan-line algorithm improves on previous methodologies by limiting the number of CPU intensive instructions and by minimizing the number of words referenced. This paper will describe how to draw scan-lines and the constraints imposed upon the scan-line algorithm by the Lisp Machine's hardware and software.
Date: December 1988
Creator: Myjak, Michael D. (Michael David)

DRVBLD: a UNIX Device Driver Builder

Description: New peripheral devices are being developed at an ever increasing rate. Before such accessories can be used in the UNIX environment (UNIX is a trademark of Bell Laboratories), they must be able to communicate with the operating system. This involves writing a device driver for each device. In order to do this, very detailed knowledge is required of both the device to be integrated and the version of UNIX to which it will be attached. The process is long, detailed and prone to subtle problems and errors. This paper presents a menu-driven utility designed to simplify and accelerate the design and implementation of UNIX device drivers by freeing developers from many of the implementation specific low-level details.
Date: May 1992
Creator: Cano, Agustin F.

A Neural Network Configuration Compiler Based on the Adaptrode Neuronal Model

Description: A useful compiler has been designed that takes a high level neural network specification and constructs a low level configuration file explicitly specifying all network parameters and connections. The neural network model for which this compiler was designed is the adaptrode neuronal model, and the configuration file created can be used by the Adnet simulation engine to perform network experiments. The specification language is very flexible and provides a general framework from which almost any network wiring configuration may be created. While the compiler was created for the specialized adaptrode model, the wiring specification algorithms could also be used to specify the connections in other types of networks.
Date: December 1992
Creator: McMichael, Lonny D. (Lonny Dean)

The Object-Oriented Database Editor

Description: Because of an interest in object-oriented database systems, designers have created systems to store and manipulate specific sets of abstract data types that belong to the real world environment they represent. Unfortunately, the advantage of these systems is also a disadvantage since no single object-oriented database system can be used for all applications. This paper describes an object-oriented database management system called the Object-oriented Database Editor (ODE) which overcomes this disadvantage by allowing designers to create and execute an object-oriented database that represents any type of environment and then to store it and simulate that environment. As conditions within the environment change, the designer can use ODE to alter that environment without loss of data. ODE provides a flexible environment for the user; it is efficient; and it can run on a personal computer.
Date: December 1989
Creator: Coats, Sidney M. (Sidney Mark)

Linear Unification

Description: Efficient unification is considered within the context of logic programming. Unification is explained in terms of equivalence classes made up of terms, where there is a constraint that no equivalence class may contain more than one function term. It is demonstrated that several well-known "efficient" but nonlinear unification algorithms continually maintain the said constraint as a consequence of their choice of data structure for representing equivalence classes. The linearity of the Paterson-Wegman unification algorithm is shown largely to be a consequence of its use of unbounded lists of pointers for representing equivalences between terms, which allows it to avoid the nonlinearity of "union-find".
Date: December 1989
Creator: Wilbanks, John W. (John Winston)

A Top-Down Structured Programming Technique for Mini-Computers

Description: This paper reviews numerous theoretical results on control structures and demonstrates their practical examples. This study deals with the design of run-time support routines by using top-down structured programming technique. A number of examples are given as illustration of this method. In conclusion, structured programming has proved to be an important methodology for systematic program design and development.
Date: May 1978
Creator: Wu, Chin-yi Robert

FORTRAN Optimizations at the Source Code Level

Description: This paper discusses FORTRAN optimizations that the user can perform manually at the source code level to improve object code performance. It makes use of descriptive examples within the text of the paper for explanatory purposes. The paper defines key areas in writing a FORTRAN program and recommends ways to improve efficiency in these areas.
Date: August 1977
Creator: Barber, Willie D.

Execution Time Analysis through Software Monitors

Description: The analysis of an executing program and the isolation of critical code has been a problem since the first program was written. This thesis examines the process of program analysis through the use of a software monitoring system. Since there is a trend toward structured languages a subset of PL/I was developed t~o exhibit source statement monitoring and costing techniques. By filtering a PL/W program through a preorocessor which determines the cost of source statements and inserts monitoring code, a post-execution analysis of the program can be obtained. This analysis displays an estimated time cost for each source statements the number of times the statement w3s executed, and the product of these values. Additionally, a bar graph is printed in order to quickly locate very active code.
Date: December 1977
Creator: Whistler, Wayne C.

Generating Machine Code for High-Level Programming Languages

Description: The purpose of this research was to investigate the generation of machine code from high-level programming language. The following steps were undertaken: 1) Choose a high-level programming language as the source language and a computer as the target computer. 2) Examine all stages during the compiling of a high-level programming language and all data sets involved in the compilation. 3) Discover the mechanism for generating machine code and the mechanism to generate more efficient machine code from the language. 3) Construct an algorithm for generating machine code for the target computer. The results suggest that compiler is best implemented in a high-level programming language, and that SCANNER and PARSER should be independent of target representations, if possible.
Date: December 1976
Creator: Chao, Chia-Huei

A Computer Algorithm for Synthetic Seismograms

Description: Synthetic seismograms are a computer-generated aid in the search for hydrocarbons. Heretofore the solution has been done by z-transforms. This thesis presents a solution based on the method of finite differences. The resulting algorithm is fast and compact. The method is applied to three variations of the problem, all three are reduced to the same approximating equation, which is shown to be optimal, in that grid refinement does not change it. Two types of algorithms are derived from the equation. The number of obvious multiplications, additions and subtractions of each is analyzed. Critical section of each requires one multiplication, two additions and two subtractions. Four sample synthetic seismograms are shown. Implementation of the new algorithm runs twice as fast as previous computer program.
Date: August 1977
Creator: Isaacson, James

Defensive Programming

Description: This research explores the concepts of defensive programming as currently defined in the literature. Then these concepts are extended and more explicitly defined. The relationship between defensive programming, as presented in this research, and current programming practices is discussed and several benefits are observed. Defensive programming appears to benefit the entire software life cycle. Four identifiable phases of the software development process are defined, and the relationship between these four phases and defensive programming is shown. In this research, defensive programming is defined as writing programs in such a way that during execution the program itself produces communication allowing the programmer and the user to observe its dynamic states accurately and critically. To accomplish this end, the use of defensive programming snap shots is presented as a software development tool.
Date: May 1980
Creator: Bailey, L. Mark

A Left-to-Right Parsing Algorithm for THIS Programming Language

Description: The subject of this investigation is a specific set of parsers known as LR parsers. Of primary interest is a LR parsing method developed by DeRemer which specifies a translation method which can be defined by a Deterministic Push-Down Automation (DPDA). The method of investigation was to apply DeRemer's parsing technique to a specific language known as THIS Programming Language (TPL). The syntax of TPL was redefined as state diagrams and these state diagrams were, in turn, encoded into two tables--a State-Action table and a Transition table. The tables were then incorporated into a PL/l adaptation of DeRemer's algorithm and tested against various TPL statements.
Date: May 1976
Creator: Hooker, David P.