Parallel sphere rendering

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Description

Sphere rendering is an important method for visualizing molecular dynamics data. This paper presents a parallel divide-and-conquer algorithm that is almost 90 times faster than current graphics workstations. To render extremely large data sets and large images, the algorithm uses the MIMD features of the supercomputers to divide up the data, render independent partial images, and then finally composite the multiple partial images using an optimal method. The algorithm and performance results are presented for the CM-5 and the T3D.

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15 p.

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Krogh, M.; Hansen, C.; Painter, J. & de Verdiere, G.C. May 1, 1995.

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Description

Sphere rendering is an important method for visualizing molecular dynamics data. This paper presents a parallel divide-and-conquer algorithm that is almost 90 times faster than current graphics workstations. To render extremely large data sets and large images, the algorithm uses the MIMD features of the supercomputers to divide up the data, render independent partial images, and then finally composite the multiple partial images using an optimal method. The algorithm and performance results are presented for the CM-5 and the T3D.

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15 p.

Notes

OSTI as DE95010882

Source

  • Parallel rendering symposium, Atlanta, GA (United States), 24 Oct 1995

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  • Other: DE95010882
  • Report No.: LA-UR--95-1169
  • Report No.: CONF-9510137--1
  • Grant Number: W-7405-ENG-36
  • Office of Scientific & Technical Information Report Number: 90358
  • Archival Resource Key: ark:/67531/metadc794439

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  • May 1, 1995

Added to The UNT Digital Library

  • Dec. 19, 2015, 7:14 p.m.

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  • March 1, 2016, 6:21 p.m.

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Krogh, M.; Hansen, C.; Painter, J. & de Verdiere, G.C. Parallel sphere rendering, article, May 1, 1995; New Mexico. (digital.library.unt.edu/ark:/67531/metadc794439/: accessed September 22, 2017), University of North Texas Libraries, Digital Library, digital.library.unt.edu; crediting UNT Libraries Government Documents Department.