The Effects of Video-Computerized Feedback on Competitive State Anxiety, Self-Efficacy, Effort, and Baseball Hitting-Task Performance

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Description

This study examined the effects of frame-by-frame video-computerized feedback on competitive state anxiety, self-efficacy, effort, and baseball performance of high school players. Players were randomly assigned to one of three feedback conditions: (a) Hitting score, (b) Hitting score and frame-by-frame analysis of a mechanically correct swing, (c) Hitting score and frame-by-frame analysis of participant's swing and a mechanically correct swing. Once per week for six weeks, the players completed three questionnaires: (a) Hitting Self-Efficacy Scale, (b) Competitive State Anxiety Inventory-2C, and (c) Performance Effort Scale, and performed a hitting task. Results of the 3 (Group) x 6 (Trials) ANOVAs revealed ... continued below

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vi, 106 leaves : ill.

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Leslie, P. Jason December 1998.

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This thesis is part of the collection entitled: UNT Theses and Dissertations and was provided by UNT Libraries to Digital Library, a digital repository hosted by the UNT Libraries. It has been viewed 187 times . More information about this thesis can be viewed below.

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  • Leslie, P. Jason

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Description

This study examined the effects of frame-by-frame video-computerized feedback on competitive state anxiety, self-efficacy, effort, and baseball performance of high school players. Players were randomly assigned to one of three feedback conditions: (a) Hitting score, (b) Hitting score and frame-by-frame analysis of a mechanically correct swing, (c) Hitting score and frame-by-frame analysis of participant's swing and a mechanically correct swing. Once per week for six weeks, the players completed three questionnaires: (a) Hitting Self-Efficacy Scale, (b) Competitive State Anxiety Inventory-2C, and (c) Performance Effort Scale, and performed a hitting task. Results of the 3 (Group) x 6 (Trials) ANOVAs revealed no significant effects. This study does not support previous confidence-baseball hitting research.

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vi, 106 leaves : ill.

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  • December 1998

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  • March 24, 2014, 8:07 p.m.

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  • Sept. 16, 2014, 2:28 p.m.

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Leslie, P. Jason. The Effects of Video-Computerized Feedback on Competitive State Anxiety, Self-Efficacy, Effort, and Baseball Hitting-Task Performance, thesis, December 1998; Denton, Texas. (digital.library.unt.edu/ark:/67531/metadc278280/: accessed October 16, 2018), University of North Texas Libraries, Digital Library, digital.library.unt.edu; .