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  Partner: UNT Libraries
 Degree Discipline: Computer Science
3D Reconstruction Using Lidar and Visual Images

3D Reconstruction Using Lidar and Visual Images

Date: December 2012
Creator: Duraisamy, Prakash
Description: In this research, multi-perspective image registration using LiDAR and visual images was considered. 2D-3D image registration is a difficult task because it requires the extraction of different semantic features from each modality. This problem is solved in three parts. The first step involves detection and extraction of common features from each of the data sets. The second step consists of associating the common features between two different modalities. Traditional methods use lines or orthogonal corners as common features. The third step consists of building the projection matrix. Many existing methods use global positing system (GPS) or inertial navigation system (INS) for an initial estimate of the camera pose. However, the approach discussed herein does not use GPS, INS, or any such devices for initial estimate; hence the model can be used in places like the lunar surface or Mars where GPS or INS are not available. A variation of the method is also described, which does not require strong features from both images but rather uses intensity gradients in the image. This can be useful when one image does not have strong features (such as lines) or there are too many extraneous features.
Contributing Partner: UNT Libraries
3GPP Long Term Evolution LTE Scheduling

3GPP Long Term Evolution LTE Scheduling

Date: December 2013
Creator: Alotaibi, Sultan
Description: Future generation cellular networks are expected to deliver an omnipresent broadband access network for an endlessly increasing number of subscribers. Long term Evolution (LTE) represents a significant milestone towards wireless networks known as 4G cellular networks. A key feature of LTE is the implementation of enhanced Radio Resource Management (RRM) mechanism to improve the system performance. The structure of LTE networks was simplified by diminishing the number of the nodes of the core network. Also, the design of the radio protocol architecture is quite unique. In order to achieve high data rate in LTE, 3rd Generation Partnership Project (3GPP) has selected Orthogonal Frequency Division Multiplexing (OFDM) as an appropriate scheme in terms of downlinks. However, the proper scheme for an uplink is the Single-Carrier Frequency Domain Multiple Access due to the peak-to-average-power-ratio (PAPR) constraint. LTE packet scheduling plays a primary role as part of RRM to improve the system’s data rate as well as supporting various QoS requirements of mobile services. The major function of the LTE packet scheduler is to assign Physical Resource Blocks (PRBs) to mobile User Equipment (UE). In our work, we formed a proposed packet scheduler algorithm. The proposed scheduler algorithm acts based on the number ...
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Adaptive Planning and Prediction in Agent-Supported Distributed Collaboration.

Adaptive Planning and Prediction in Agent-Supported Distributed Collaboration.

Date: December 2004
Creator: Hartness, Ken T. N.
Description: Agents that act as user assistants will become invaluable as the number of information sources continue to proliferate. Such agents can support the work of users by learning to automate time-consuming tasks and filter information to manageable levels. Although considerable advances have been made in this area, it remains a fertile area for further development. One application of agents under careful scrutiny is the automated negotiation of conflicts between different user's needs and desires. Many techniques require explicit user models in order to function. This dissertation explores a technique for dynamically constructing user models and the impact of using them to anticipate the need for negotiation. Negotiation is reduced by including an advising aspect to the agent that can use this anticipation of conflict to adjust user behavior.
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Agent-Based Architecture for Web Deployment of Multi-Agents as Conversational Interfaces.

Agent-Based Architecture for Web Deployment of Multi-Agents as Conversational Interfaces.

Date: May 2003
Creator: Pothuru, Ranjit Kumar
Description: Agent-based architecture explains the rationale and basis for developing agents that can interact with users through natural language query/answer patterns developed systematically using AIML (artificial intelligence mark-up language) scripts. This thesis research document also explains the architecture for VISTA (virtual interactive story-telling agents), which is used for interactive querying in educational and recreational purposes. Agents are very effective as conversational interfaces when used along side with graphical user interface (GUI) in applications and Web pages. This architecture platform can support multiple agents with or with out sharing of knowledgebase. They are very useful as chat robots for recreational purposes, customer service and educational purposes. This platform is powered by Java servlet implementation of Program D and contained in Apache Tomcat server. The AIML scripting language defined here in is a generic form of XML language and forms the knowledgebase of the bot. Animation is provided with Microsoft® Agent technology and text-to-speech support engine.
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Agent Extensions for Peer-to-Peer Networks.

Agent Extensions for Peer-to-Peer Networks.

Date: December 2003
Creator: Valiveti, Kalyan
Description: Peer-to-Peer (P2P) networks have seen tremendous growth in development and usage in recent times. This attention has brought many developments as well as new challenges to these networks. We will show that agent extensions to P2P networks offer solutions to many problems faced by P2P networks. In this research, an attempt is made to bring together JXTA P2P infrastructure and Jinni, a Prolog based agent engine to form an agent based P2P network. On top of the JXTA, we define simple Java API providing P2P services for agent programming constructs. Jinni is deployed on this JXTA network using an automated code update mechanism. Experiments are conducted on this Jinni/JXTA platform to implement a simple agent communication and data exchange protocol.
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An Algorithm for the PLA Equivalence Problem

An Algorithm for the PLA Equivalence Problem

Date: December 1995
Creator: Moon, Gyo Sik
Description: The Programmable Logic Array (PLA) has been widely used in the design of VLSI circuits and systems because of its regularity, flexibility, and simplicity. The equivalence problem is typically to verify that the final description of a circuit is functionally equivalent to its initial description. Verifying the functional equivalence of two descriptions is equivalent to proving their logical equivalence. This problem of pure logic is essential to circuit design. The most widely used technique to solve the problem is based on Binary Decision Diagram or BDD, proposed by Bryant in 1986. Unfortunately, BDD requires too much time and space to represent moderately large circuits for equivalence testing. We design and implement a new algorithm called the Cover-Merge Algorithm for the equivalence problem based on a divide-and-conquer strategy using the concept of cover and a derivational method. We prove that the algorithm is sound and complete. Because of the NP-completeness of the problem, we emphasize simplifications to reduce the search space or to avoid redundant computations. Simplification techniques are incorporated into the algorithm as an essential part to speed up the the derivation process. Two different sets of heuristics are developed for two opposite goals: one for the proof of equivalence ...
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Algorithms for Efficient Utilization of Wireless Bandwidth and to Provide Quality-of-Service in Wireless Networks

Algorithms for Efficient Utilization of Wireless Bandwidth and to Provide Quality-of-Service in Wireless Networks

Date: August 2000
Creator: Kakani, Naveen Kumar
Description: This thesis presents algorithms to utilize the wireless bandwidth efficiently and at the same time meet the quality of service (QoS) requirements of the users. In the proposed algorithms we present an adaptive frame structure based upon the airlink frame loss probability and control the admission of call requests into the system based upon the load on the system and the QoS requirements of the incoming call requests. The performance of the proposed algorithms is studied by developing analytical formulations and simulation experiments. Finally we present an admission control algorithm which uses an adaptive delay computation algorithm to compute the queuing delay for each class of traffic and adapts the service rate and the reliability in the estimates based upon the deviation in the expected and obtained performance. We study the performance of the call admission control algorithm by simulation experiments. Simulation results for the adaptive frame structure algorithm show an improvement in the number of users in the system but there is a drop in the system throughput. In spite of the lower throughput the adaptive frame structure algorithm has fewer QoS delay violations. The adaptive call admission control algorithm adapts the call dropping probability of different classes of ...
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An Analysis of Motivational Cues in Virtual Environments.

An Analysis of Motivational Cues in Virtual Environments.

Access: Use of this item is restricted to the UNT Community.
Date: December 2003
Creator: Voruganti, Lavanya
Description: Guiding navigation in virtual environments (VEs) is a challenging task. A key issue in the navigation of a virtual environment is to be able to strike a balance between the user's need to explore the environment freely and the designer's need to ensure that the user experiences all the important events in the VE. This thesis reports on a study aimed at comparing the effectiveness of various navigation cues that are used to motivate users towards a specific target location. The results of this study indicate some significant differences in how users responded to the various cues.
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Analysis of Web Services on J2EE Application Servers

Analysis of Web Services on J2EE Application Servers

Date: May 2004
Creator: Gosu, Adarsh Kumar
Description: The Internet became a standard way of exchanging business data between B2B and B2C applications and with this came the need for providing various services on the web instead of just static text and images. Web services are a new type of services offered via the web that aid in the creation of globally distributed applications. Web services are enhanced e-business applications that are easier to advertise and easier to discover on the Internet because of their flexibility and uniformity. In a real life scenario it is highly difficult to decide which J2EE application server to go for when deploying a enterprise web service. This thesis analyzes the various ways by which web services can be developed & deployed. Underlying protocols and crucial issues like EAI (enterprise application integration), asynchronous messaging, Registry tModel architecture etc have been considered in this research. This paper presents a report by analyzing what various J2EE application servers provide by doing a case study and by developing applications to test functionality.
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Anchor Nodes Placement for Effective Passive Localization

Anchor Nodes Placement for Effective Passive Localization

Access: Use of this item is restricted to the UNT Community.
Date: August 2010
Creator: Pasupathy, Karthikeyan
Description: Wireless sensor networks are composed of sensor nodes, which can monitor an environment and observe events of interest. These networks are applied in various fields including but not limited to environmental, industrial and habitat monitoring. In many applications, the exact location of the sensor nodes is unknown after deployment. Localization is a process used to find sensor node's positional coordinates, which is vital information. The localization is generally assisted by anchor nodes that are also sensor nodes but with known locations. Anchor nodes generally are expensive and need to be optimally placed for effective localization. Passive localization is one of the localization techniques where the sensor nodes silently listen to the global events like thunder sounds, seismic waves, lighting, etc. According to previous studies, the ideal location to place anchor nodes was on the perimeter of the sensor network. This may not be the case in passive localization, since the function of anchor nodes here is different than the anchor nodes used in other localization systems. I do extensive studies on positioning anchor nodes for effective localization. Several simulations are run in dense and sparse networks for proper positioning of anchor nodes. I show that, for effective passive localization, the ...
Contributing Partner: UNT Libraries
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