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The Extended Lydian Locrian Theory of Harmony
The extended Lydian Locrian theory of harmony (ELL) is a system of analyzing harmonies and progressions according to their position along a vast spectrum of colors. The musical premise is that chords and progressions spanning upwards around the circle of fifths sound brighter, whereas chords and progressions spanning downwards around the circle of fifths sound darker. This simple premise gives rise to a complex but unified system of harmonic structures and relations, a system which provides a valuable tool for analyzing and composing music, especially of advanced tonal genres. ELL not only provides fruitful techniques for analyzing certain kinds of traditional harmonies and progressions but also provides a framework for discovering more exotic and colorful harmonies and progressions.
Postmodern Multiplicities in Three Original Works
My recent compositions are situated within a postmodern theoretical framework. The heterogeneity of materials and hybridity of musical formation in these works are interpreted and contextualized within a personal reading of postmodern theories. The critical essay traces my aesthetics through a historical investigation into the definition of musical postmodernism. Through extensive citation and analysis of the writings of Julius T. Fraser, Italo Calvino, and Richard Rorty, the essay aims to provide a theoretical context for the interpretation of the musical examples. The creative documentation contains three newly-composed musical works: Piano Trio from Opus 3/c, Opus 6 for Violin, and Opus 7 for Piccolo. The works' postmodern features include creative approaches to the fragmentation of musical time into separate levels, historical allusions, and the exploration of multiplicity.
"Femininity: Ownership and Power": A Multimedia Exhibition
This thesis is a critical analysis and creative commentary providing research and insight into my 150-minute multimedia exhibition, "Femininity: Ownership and Power," that premiered October 23, 2021. All of my research, composition, and collaboration efforts seek to recontextualize the semiotics of ‘femininity' through ownership and empowerment from varying intersections and identities. The titles of the eight works composed and premiered as part of the exhibition include: a beautiful reckoning; Dust; Moirai; Gaia; Portrait of the American Woman; Shared, In Balanced Contrast; At My Intersection; and I See You. Also included was #pinkcode, an exhibit that features a fuschia graphic user interface for an interactive modulation synthesis application built in Csound designed to bring femininity into computer music spaces. The musical compositions vary in instrumentation including flute, alto flute, voice, guitar, viola, harp, cajon, vibraphone, live electronics, and fixed media. They also vary in medium including live performance, virtual reality video, music video, audio-reactive TouchDesigner video, immersive text projections, light show, and live dance. Feminist texts by women poets and authors recited by women personally connected to me are also included in the fabric of the musical fixed media of multiple pieces in the thesis exhibition. Collaborators of artistic media including film, digital art, music, and dance include Eboni Johnson, Hannah Ottinger, Cami Holman, Miranda Zapata, and Elijah J. Thomas.
Loose Id for Orchestra
Loose Id, scored for orchestra (piccolo, 2 flutes, 2 oboes, 2 clarinets in B-flat, B-flat contrabass clarinet, 2 bassoons, contrabassoon, 4 horns in F, 3 trumpets in B-flat, 2 trombones, 1 bass trombone, tuba, timpani, percussion (3 parts), violin I, violin II, viola, violoncello, and contrabass), is an abstract realization in sound of the energy of the Id. Unleashed, without the counterbalance of Ego or Superego, the Id generates unbridled instinctual energy, resulting in an orgiastic frenzy. Distinct from a state of dementia, this piece represents a thoroughly lucid and intentional rampage of self-indulgence. The accompanying essay examines the underlying structural principles of Loose Id, focusing on how they aid the creation of the overall experience of the piece. Particular attention is given to the concepts of linearity and nonlinearity and their roles in different levels of creative and listening processes.
Critical Essay and Musical Score Accompanying the Original Music Composition, "East is East, and West is West (and Never the Twain Shall Meet)"
This document accompanies and explains the concepts used in the development of the composition, East is East, and West is West, (and Never the Twain Shall Meet). The process for generation and development of much of the musical content of the composition East is East, and West is West, (and Never the Twain Shall Meet) is the use of quoted musical materials. The second process, but equally as important, for development of the composition relies heavily on the idea of parallel development of modular ensembles and how the interactions created between them by sharing instrumentation can be a tool for development, as well as a challenge to the development of each module. Each module has an influence on at least one other module and is also influenced by at least one other module, creating a puzzle of interactions that must be navigated carefully when generating each individually. Both quotation and modularity are concepts employed by other composers, so this document also briefly explains how other composers have approached these concepts in their works in order to establish a historical relationship within the canon of western classical music to East is East, and West is West, (and Never the Twain Shall Meet).
Tempered Confetti: Defining Instrumental Collage Music in Tempered Confetti and Venni, Viddi, --
This thesis explores collage music's formal elements in an attempt to better understand its various themes and apply them in a workable format. I explore the work of John Zorn; how time is perceived in acoustic collage music and the concept of "super tempo"; musical quotation and appropriation in acoustic collage music; the definition of acoustic collage music in relation to other acoustic collage works; and musical montages addressing the works of Charles Ives, Lucciano Berio, George Rochberg, and DJ Orange. The last part of this paper discusses the compositional process used in the works Tempered Confetti and Venni, Viddi, – and how all issues of composing acoustic collage music are addressed therein.
"Natural Disasters"
"Natural Disasters" is a cycle of five extractable movements for septet, conductor and computer. Each movement in the cycle is inspired by the ways that humans are affected by and respond to five different classes or categories of natural disasters: meteorological, such as hurricanes, tornados, and haboobs; geological, like earthquakes and landslides; hydrological, including flooding and sea level rise; wildfires; and extra-planetary disasters such as meteors and solar flares. The disaster types are used as overarching themes and also as sources for the organization of the movements and their surface details. This paper presents an overview of the conception and organization of cycle, the themes addressed in each movement and the compositional techniques used. The history of composers using weather or disaster-related themes in prior music is reviewed, and a survey of contemporary disaster-related compositions is presented.
Cosmophonia: Musical Expressions of Astronomy and Cosmology
Astronomy and music are both fundamental to cultural identity in the form of various musical styles and calendrical systems. However, since both are governed by incontrovertible laws of physics and therefore precede cultural interpretation, they are potentially useful for insight into the common ground of a shared humanity. This paper discusses three compositions inspired by different aspects of astronomy: Solstitium e Equinoctium, a site-specific composition for four voices and metal pipes involving an inclusive communal musical ritual and sonic meditation; Helios, a short symphonic work inspired by helioseismology; and Perspectives, a piece for soprano and percussion based on a logarithmic map of the universe.
Replenishment: A Musical Narrative Inspired by Sleep
The Replenishment cycle contains five works that allude to the experience of sleep, beginning with awake drowsiness and ending with the piece inspired by rapid eye movement (REM) sleep, titled Conceiving Realities. This last piece is an intermedia work composed for chamber ensemble, live painting with biofeedback, computer, and audiovisual processing. This critical essay describes the composition of Conceiving Realities within the context of the Replenishment cycle, followed by a thorough analysis of the research involved in the technological aspects of the piece, and finally, a description of the instrumentation, notation, intermedia elements, and technology comprising the work. Conceiving Realities uses a system of interactions between painting, biofeedback, music, and video, in which a painter wears brainwave and heartbeat sensors that send data to a computer patch processing the sound of an ensemble as the painter listens and creates the painting while responding to the music. This requires a passive biofeedback system in which the painter is focused on listening and painting. The computer uses the data to process existing sounds, instead of synthesizing new lines. The score blends elements of traditional notation, graphics, and guided improvisation; giving the performers some creative agency. This alludes to the way in which scenarios in dreams occur without voluntary control of the dreamer. Finally, a camera captures the painting and projects three video screens applying individual types of processing to the original video stream, controlled in real time by the amplitude of the ensemble. All these elements create an immersive experience for the audience that is mediated by the interaction of sight and sound.
Making Sense of Things
Making Sense of Things is a piece composed through consideration of the relationship between music, meaning, and materiality. The piece, written for voice, flute, percussion, and live electronics, explores topics of the "sensible" and "nonsensical" in music, moving through a variety of sonic episodes that feature different notational approaches, electronic textures, technical instrumental practice, and theatrical elements in order to explore a variety of expressive possibilities while unified around the central musical ideas of scratching sounds and metal bars. The critical essay examines the relationship between the piece and the theoretical writings which inspired it. Reading through the work of Gilles Deleuze and Félix Guattari, I examine the relationship between Making Sense of Things and new materialist discourses, affect theory, and semiotics.
"To Swim In Air Forever Tooloud Laughcrying"
This thesis' focal presentable object – to swim in air – is a mythosystem comprising six iteratively malleable experiential systems of intermedial musical and visual performance works composed by myself between the years 2018 and 2023. Conceived through the lens of Jennifer Walshe's New Discipline, created within my practice cycle's nodal context, and connected by a sub/conscious structure of perceptual timbre, the mythosystem and its parts form the centerpiece of this discussion of context, process, and method. As described in this document, the creative practice of nodal context and the adaptive intermedial methods used in the conceptualization and composition of to swim in air were developed through a personal and pragmatic application of feminist writer and independent scholar Sarah Ahmed's Queer Phenomenology: Orientations, Objects, Others, and composer, musicologist and trombonist George Lewis' curatorial decolonization guidelines as outlined in his "8 Difficult Steps to Decolonizing Music" towards the creation of presentable cultural objects which invite variable and continuous interaction from their participants through the exploration of the reciprocity of community, multi-practice creative strategy and malleable forms. Throughout this document I discuss how through the exploration of the reciprocity of community, multi-practice creative strategy and malleable forms I have addressed concerns of cost, access and participation in living culture with regards to my own work creating cultural objects. I also discuss phenomenological and practical issues to do with cost, access and living culture present within the creative, curatorial and institutional spaces and communities in which this work was created and is initially intended to exist, and how these concerns impact the pedagogical, practical and experiential potential of my own work. This document also reflects on how the pragmatic and personal adoption of these concepts of cultural object phenomenological ephemera and decolonized curatorial practice as presented by Ahmed and Lewis by other composers, …
EverWind: Original Composition and Analytical Essay on the Role of Inspiration and Nature in Music
This paper provides an overview of the inspiration, research, and creative process involved in the composition of EverWind for orchestra and electronics. EverWind is based on field recordings from the American Southwest. The composition uses pitch material derived from spectral analysis of the recordings, and it incorporates a fixed media element using the field recordings that are then electronically manipulated to various degrees; this fixed media element is played alongside the orchestra. The paper also analyzes John Luther Adams' Dark Waves for Orchestra and Electronics and R. Murray Schafer's Music for Wilderness Lake in order to place EverWind within the broader musical context.
Resonant Ecologies: Exploring Interrelationships between Ecological Disciplines and Music Composition
The histories of acoustic ecology, field recording, and soundscape composition are intertwined. This combination of disciplines has lead to the potential for powerful insights, but an over-emphasis on music composition using recorded sound has to led to some problematic tendencies in the study of soundscapes. I begin by tracing the development of acoustic ecology and related disciplines, leading to a proposal for a practice of acoustic ecology that centers the study of all sounds from an ecological perspective and incorporates the insights of creative practices. I include the results and data from my acoustic surveys in Patagonia, Iceland, and Texas. These three locations are varied in their climate, and they are all threatened by noise pollution or human interference from one source or another. Each survey plots out the daily sound activity in a given location and then includes information such as decibel level and the amount of anthropogenic noise. Using the field recordings from my acoustic surveys, I composed a non-linear piece, Resonance Ecology, that generates soundscapes by combining sounds from different locations based on connections such as geography or weather patterns. There is also the option for acoustic performers to perform alongside the electronics, creating an unpredictably evolving soundscape. The structure of the piece mirrors the ecosystems that serve as the foundation and inspiration of the piece. Importantly, the composition is not meant to represent the real ecosystems, but rather serves as an surreal ecosystem portraying my experience in these locations.
Interactive Networks in Forgotten Lyres: Critical Analysis and Original Composition
Forgotten Lyres is a musical response to Percy Bysshe Shelley's poem Mutability, which depicts the fragility and unpredictable nature of human life. Four independent chamber ensembles make up the performing forces of Forgotten Lyres; the musicians evoke the topics of Shelley's text as they interact and coordinate with one another according to a variety of paradigms and without the use of a conductor. This essay focuses on the approaches to coordination within and between ensembles, and the ways in which the musicians' interactions can evoke and convey Shelley's texts. The essay also examines works by Mel Powell, Toru Takemitsu, Witold Lutoslawski, and Pierre Boulez as examples and precursors for the coordination strategies employed in Forgotten Lyres.
Gradual: A Sound-Based Composition for Tenor Saxophone and Fixed Electronics, with Critical Essay
In the first half of the twentieth century, sporadic attempts of avant-garde composers to include sounds other than pitch in musical composition paved the way for the composers in the second half to embrace the sound of all types in their creative works. The development of technology since the mid-past century has facilitated composers' inclusive use of sound. The recent achievements in electronics and computers have led to cost-effective tools for today's composers to explore new possibilities in sound design and manipulation. Gradual for tenor saxophone and fixed electronics is primarily concerned with noise. Among the infinite possibilities of noise types, metallic sounds significantly contribute to the composition. The title of the piece refers to the compositional process in which the music progressively unfolds itself from the beginning to the end. The methods and strategies used to present the content give rise to a form I call accretion, described as an organic process by which the musical materials grow. Within the process, while established materials are interacting, combining, and forming layers, new materials may be incorporated and take part in the process. Throughout the composition, the interaction between sounds with common properties guides the music toward interactive unity, while the interplay between sounds with different characteristics forms a dialectical communication. The constant push-and-pull between the two states creates a restless tension throughout the composition. In the current version of Gradual, the audio signals from both saxophone and fixed electronics are transmitted to the same speakers, which helps coalesce acoustic and electronic sounds. The future prospect of the piece can involve real-time audio signal processing to manipulate the sound of saxophone. Adding the above feature to the current version will promote the unification of the two media into a single whole.
The Full Armor of God
The Full Armor of God is a musical composition based on the apostle Paul's comparison in Ephesians 6:10-20 between armor for physical combat and armor for spiritual warfare. The instrumentation consists of the following: oboe/English horn, bassoon, two violins, viola, cello, and bass. Texts on Roman armor as well as commentaries and sermons on the scriptures were consulted for the basis of the musical materials. The piece combines imagery and historical associations with abstract renderings of both the physical and the spiritual.
A Multi-Dimensional Approach towards Understanding Music Notation through Cognition
Composition has been conceptualized as a method for communicating a way of thinking (i.e., cognition) from composers to performers and audience members. Music notation, or how music is represented in a visual format, becomes the vehicle through which such cognition is communicated. In the past, research on notation has been approached either categorically or as a taxonomy, where it is placed into separate categories based primarily on visual elements, including its symbols, conventions, and practices. The modern application of notation in Western classical music repertoire, however, has shown that the boundaries between these systems are not always clear and sometimes blend together. Viewing music notation from a spectrum-based approach instead provides a better understanding of notation through its cognitive effects. These spectra can then be viewed through multiple dimensions, all addressing different aspects. The first dimension consists of the historical systems of notation, ranging from standard music notation (SMN) to music graphics. Additional kinds of notation, such as proportional, pictorial, and aleatoric, work as the mediary levels between these two. The second dimension focuses on whether notation is processed intuitively, based on either cultural priming or general cognitive principles, or through conscious interpretation. The last dimension views notation as either a visual representation of the sound (descriptive) or a representation of the process performed to create the sound (prescriptive). This thesis conceptualizes a theory for understanding music notation though these multiple dimensions by synthesizing psychological studies about music, music notation research, and pre-existing musical scores.
Virtual Stage: Merging Virtual Reality Technologies and Interactive Audio/Video
Virtual Stage is a project to use Virtual Reality (VR) technology as an audiovisual performance interface. The depth of control, modularity of design, and user immersion aim to solve some of the representational problems in interactive audiovisual art and the control problems in digital musical instruments. Creating feedback between interaction and perception, the VR environment references the viewer's behavioral intuition developed in the real world, facilitating clarity in the understanding of artistic representation. The critical essay discusses of interactive behavior, game mechanics, interface implementations, and technical developments to express the structures and performance possibilities. This discussion uses Virtual Stage as an example with specific aesthetic and technical solutions, but addresses archetypal concerns in interactive audiovisual art. The creative documentation lists the interactive functions present in Virtual Stage as well as code reproductions of selected technical solutions. The included code excerpts document novel approaches to virtual reality implementation and acoustic physical modeling of musical instruments.
Among the Voices Voiceless: Setting the Words of Samuel Beckett
Among the Voices Voiceless is a composition for flute (doubling piccolo), clarinet (doubling bass clarinet), viola, cello, percussion, piano, and electronics, based on the poem "What would I do without this world faceless incurious" by Samuel Beckett. The piece is a setting for disembodied voice: the vocal part exists solely in the electronics. Having no physical body, the voice is obscured as the point of empathy for the audience. In addition, instrumental solos compete for focus during the work's twenty minute duration. In passages including a soloist, the soloist functions simultaneously as antagonist and avatar to the disembodied voice. Spoken word recordings and electronic manipulation of instrumental material provides further layers of ambiguity. The companion critical essay "Among the Voices Voiceless": Setting the Words of Samuel Beckett proposes the distillation of Beckett's style into the elements of prosaicness, repetition, fragmentation, ambiguity, and symmetry. Discussions of Beckett's works such as Waiting for Godot and Molloy demonstrate these elements in his practice. This framework informs the examination of two other musical settings of Beckett's poetry: Neither by Morton Feldman and Odyssey by Roger Reynolds. Finally, these elements are used to analyze and elucidate the compositional decisions made in Among the Voices Voiceless.
"Music for the End of the World": Sound, Nature, and the Anthropocene
In this document, I discuss the creative process of a piece for instruments, electronics, and video titled Music for the End of the World in the context of the Anthropocene and music's relationship with it. The document is divided into two parts: Part I, divided into three chapters, is a critical essay and Part II, the score for Music for the End of the World. In the first two chapters, I present the conceptual basis for the creation of the piece and discuss relevant musical references. In the third chapter, I describe the creative process in detail and explain how the aesthetic decisions I made relate to the original concept. The first chapter starts by defining the Anthropocene and pointing out some connections between music, colonialism, and ecology. It also highlights some of the Anthropocene potential implications for the arts through the lens of Timothy Morton's post-humanist philosophy. In the second chapter, three important references for the creation of Music for the End of the World are presented: Luigi Nono's Prometeo; Francisco López La Selva; and João Pedro Oliveira's Neshamah. In the third chapter, I present the creative process of Music for the End of the World in detail. It starts by describing how the piece was created after the composition of shorter study pieces for different chamber ensembles. Regarding electronics, in that chapter, I discuss the use of synthesized sounds in addition to field recordings. For the synthesized part, the paper also describes each of the instruments I developed in Max/MSP. Finally, it explains the creation of the video using AI image synthesis in Midjourney and their implementation in the piece.
"Deborah": The Creation of a Chamber Oratorio in One Act
In comparing oratorio traits across history, three aspects of oratorio were found to be particularly applicable to the creation of "Deborah: A Chamber Oratorio in One Act." These aspects were: the selection of topic and the creation or adaptation of text; the differences between recitative and aria, in form and function; and the level of stylistic diversity within a given work.
"Idle Flux": A Composer/Choreographer Collaboration
The following thesis documents the collaboration process behind Idle Flux, a collaboration between Samuel A. Montgomery, a graduate composer at University of North Texas, and Emily Jensen, a graduate choreographer at Texas Woman's University. Comprising an 18-minute stereo fixed media composition and choreography for seven dancers, Idle Flux seeks to challenge the traditional spatial relationship between audience members and performers through restructuring seating and stage arrangements while featuring immersive sound design in multiple venues. This thesis considers multiple sources of inspiration, including Immersive Van Gogh® Exhibit Dallas, John Jasperse's Canyon, Zoe | Juniper's BeginAgain, Francisco López's installations, Alexander Ekman's A Swan Lake, Imagine Dragons' "Enemy," Son Lux's "Dream State (Dark Day)," and Ryan Lott's dance compositions. This thesis also examines the interdependent collaborative relationship between composer and choreographer by considering the issues of autonomy and creative control, examining previous collaborative models proposed or implemented by Van Stiefel, José Limón and Norman Lloyd, John Cage and Merce Cunningham, Doris Humphrey and Norman Lloyd. In addition, this thesis discusses the creative process and foundational concepts behind the fixed media composition, including the use of sound samples, exploration of timbre through synthesizers, development of motives and musical language, and the spatialization of sound in multiple venues. This thesis further considers the advantages and challenges associated with creating an immersive experience at each venue as well as an interdependent collaborative process that facilitates the autonomy and creative independence for both the composer and choreographer.
Compositional approaches within new media paradigms
"Compositional Approaches to New Media Paradigms" is the discursive accompaniment to the original composition BoMoH, (a new media chamber opera. A variety of new media concepts and practices are discussed in relation to their use as a contemporary compositional methodology for computer musicians and digital content producers. This paper aligns relevant discourse with a variety of concepts as they influence and affect the compositional process. This paper does not propose a new working method; rather it draws attention to a contemporary interdisciplinary practice that facilitates new possibilities for engagement and aesthetics in digital art/music. Finally, in demonstrating a selection of the design principals, from a variety of new media theories of interest, in compositional structure and concept, it is my hope to provide composers and computer musicians with a tested resource that will function as a helpful set of working guidelines for producing new media enabled art, sonic or otherwise.
"Songs from Vessels" for Ensemble and Live Electronics and Vessels: A Virtual Reality Micro-Opera
Starting in the mid-2010s VR's high cost of entry became low enough for consumers and artists to explore and experiment with the technology. There have been a few VR operas developed by medium to large sized teams such as Michel Van Der Aa's Eight (2018) and Alexander Schubert's ⁂ASTERISM⁂ (2021), but no widespread work has been produced by a small team comprising only a librettist and composer. Vessels engages in this process with a libretto written by Bea Goodwin and music, audio processing, visual design, and programming by Christopher Poovey. The first step in the process of creating Vessels was the creation of the song cycle Songs from Vessels for soprano, extended tenor, flute, bass flute, A clarinet, viola, contrabass, percussion, and live electronics. These songs are the basis of the micro-opera Vessels which presents recordings of the songs with live processing alongside two songs exclusive to the opera in a VR environment with immersive projections and audio. The development of an ensemble and electronic work along with a VR micro-opera necessitates the implementation and creation of software. Both the Grainflow and cpDelayNetworks packages for Cycling ‘74 Max are pivotal to audio processing in both versions of the work. In addition to these packages and other programming done in Max, the VR opera version of the work relies on custom scripts and implementations of tools for VR interaction, networking, spatial audio, and procedural animations to create an immersive environment to be shared between a VR participant and their audience.
Music as a Woven Narrative to an Absurd Tale in Act One of The Metamorphosis
Act one of The Metamorphosis is based on the novella by Franza Kafka of the same title. In the writing of the act, George Benjamin's Into the Little Hill and Oliver Knussen's Where the Wild Things Are provide a model of using musical material as a storytelling device. Benjamin emphasizes the parallel nature of Crimp's text through the manipulation of similar music between the acts. Knussen uses form and color to emphasize Max's childlike energy and his desire to return home. In act one of The Metamorphosis these approaches are combined to enhance Kafka's absurd narrative through a rapid collage of texture and form that is influenced by both events and characters in the opera.
Everything and the Kitchen Sink; or, Towards an Understanding of a Creative Practice, "Codex Symphonia," Metamodernism, and Rhizomic Composition
Creativity is not a hierarchical, but an intertextual, rhizomic process, pulling from a vast array of interests, experiences, and influences. These feed into each other, to inform and motivate artists as creating persons in an ongoing process we call the creative act. Anytime an artist sets out to make something, they are experiencing a dynamic yet concentrated moment of energy in the chaotic cloud of creativity. To demonstrate this, I explore several ideas that inform my piece, Codex Symphonia, including musical influences, but also visual art, film, literature, philosophy, social theory, and politics. In this document, I show that the act of creating a musical work is a deeply personal process that relies heavily on the experiences and vast network of influences on the composer. With this document I look to the contextual structure(s) that point to the possibilities that a work might exist. That is to say that the composition Codex Symphonia is a specific result of an extensive network of ideas and influences not coming from a single origin—it is, in fact all of them together at the same time in a metamodernist act of reconciliation.
Creating Musical Momentum: Textural and Timbral Sculpting with Intuitive Compositional Systems and Formal Design
This dissertation explores the analysis and creation of compositions from the standpoint of texture and momentum. It is comprised of four chapters. The first presents a number of concepts as tools for analysis, including textural typography and transformation, perception of time and psychological engagement of an audience, and respiration as a metaphor for musical momentum. The second and third chapters apply these tools to Gerard Grisey's "Periodes" and "Partiels," and Brian Ferneyhough's "Lemma-Icon-Epigram." The fourth explores specific methodologies used in composing my dissertation piece, "Phase," including the application of number systems ranging from formal to local levels.
Recent Approaches to Real-Time Notation
This paper discusses several compositions that use the computer screen to present music notation to performers. Three of these compositions, Law of Fives (2015), Polytera II (2016), and Terraformation (2016–17), employ strategies that allow the notation to change during the performance of the work as the product of composer-regulated algorithmic generation and performer interaction. New methodologies, implemented using Cycling74's Max software, facilitate performance of these works by allowing effective control of generation and on-screen display of notation; these include an application called VizScore, which delivers notation and conducts through it in real-time, and a development environment for real-time notation using the Bach extensions and graphical overlays around them. These tools support a concept of cartographic composition, in which a composer maps a range of potential behaviors that are mediated by human or algorithmic systems or some combination of the two. Notational variation in performance relies on computer algorithms that can both generate novel ideas and be subject to formal plans designed by the composer. This requires a broader discussion of the underlying algorithms and control mechanisms in the context of algorithmic art in general. Terraformation, for viola and computer, uses a model of the performer's physical actions to constrain the algorithmic generation of musical material displayed in on-screen notation. The resulting action-based on-screen notation system combines common practice notation with fingerboard tablature, color gradients, and abstract graphics. This hybrid model of dynamic notation puts unconventional demands on the performer; implications of this new performance practice are addressed, including behaviors, challenges, and freedoms of real-time notation.
The Practice of Content-Driven Composition for Instrument and Computer
Two compositions, live electronic music for instrument and computer, have been analyzed in the essay to reflect one of my aesthetics principles, content-driven composition, and the solutions that the I have applied to solve the problems which have occurred in practice. By content-driven, I mean that compositional process, material, mood, and affect are expressions of content drawn from visual art, literature, nature, religion, traditional aesthetics and other non-musical sources. During the journey of exploration, I was often deeply moved and inspired by a historical moment, a real-world story, a film, a poem, a statement, an image, a piece of music, or a natural law. In content-driven works, these elements play a major role in the creative processes.
Transient Delete: Original Composition with a Critical Examination of the Compositional Process and a Survey of Digital Technology in Opera
This paper explores various technologies available to the modern composer and utilized in recent modern opera, providing creative approaches to producing aural, visual, and theatrical performance environments. It also explores my own use of digital technology in Transient Delete. Transient Delete is a digital miniature-opera that explores different aspects of a community of post-human cyborgs. The story follows Iméra, a newly converted cyborg as she acclimates herself to this new cybernetic existence. During this process she meets several other cybernetic entities that are there to help guide her through her metamorphosis.
"Utterances": Approaching a New Acousmatic Praxis
This dissertation is a thorough examination of the problems modern composers of electronic music face when writing or discussing acousmatic music as derived from Pierre Schaeffer. By taking a close examination of Schaeffer's own writings on the subjects of reduced listening and acousmatic sounds, I illustrate the difficulties and inconsistencies in Schaeffer's philosophy and the problems that his reliance on Husserl's phenomenology creates. Further examination of criticisms of Husserl from Derrida and Heidegger highlight the ways that Schaeffer's phenomenology needs to be updated for the modern acousmatic composer. Articles by modern acousmatic composers such as Adrian Moore, Denis Smalley, Simon Emmerson, and others illustrate how artists have dealt with the problems in Schaeffer's ideas and the inconsistent ways they have applied his principles of sound and the sound object. I argue that a new method of musical meaning as a method of composition and analysis is necessary to resolve these conflicts and inconsistencies. This method is found in the writings of J.L. Austin, and Ludwig Wittgenstein through Andrew Chung, who places significant emphasis on the actions and effects that music takes. By reframing the acousmatic problem through meaning-as-use, I attempt to modernize Schaeffer's conceptions of sound and emphasize the significance of the ways that sound is used by composers as the crux of a modern acousmatic praxis.
Strategies for the Creation of Spatial Audio in Electroacoustic Music
This paper discusses technical and conceptual approaches to incorporate 3D spatial movement in electroacoustic music. The Ambisonic spatial audio format attempts to recreate a full sound field (with height information) and is currently a popular choice for 3D spatialization. While tools for Ambisonics are typically designed for the 2D computer screen and keyboard/mouse, virtual reality offers new opportunities to work with spatial audio in a 3D computer generated environment. An overview of my custom virtual reality software, VRSoMa, demonstrates new possibilities for the design of 3D audio. Created in the Unity video game engine for use with the HTC Vive virtual reality system, VRSoMa utilizes the Google Resonance SDK for spatialization. The software gives users the ability to control the spatial movement of sound objects by manual positioning, a waypoint system, animation triggering, or through gravity simulations. Performances can be rendered into an Ambisonic file for use in digital audio workstations. My work Discords (2018) for 3D audio facilitates discussion of the conceptual and technical aspects of spatial audio for use in musical composition. This includes consideration of human spatial hearing, technical tools, spatial allusion/illusion, and blending virtual/real spaces. The concept of spatial gestures has been used to categorize the various uses of spatial motion within a musical composition.
"Untune the Sky": Ten Original Pieces for Microtonal Viola da Gamba with Voice and Electronics
Untune the Sky is a collection of ten original preludes, dances, and songs for microtonal viola da gamba in 7-limit just intonation with voice and live electronics that incorporates elements of Baroque music, traditional Irish dance music, extended just intonation tuning theory, and live electronic audio processing techniques. This thesis thoroughly describes the work and contextualizes its relationship to its historical and contemporary influences. The first sections explain why extended just intonation and viola da gamba were chosen as the central elements of the work. This is followed by a description of the structure, instrumentation, notational conventions, and intended performance practice of the work. The final section contains a musical analysis of the form, harmony, and structure of each piece in the collection. For researchers and interested performers, Appendix A contains a brief catalog of existing microtonal viol repertoire listed with a description of the microtonal techniques used.
Music on the Edge of Silence
This paper presents a discussion of functional silence in contemporary classical music with a particular focus on the music of Salvatore Sciarrino and Jürg Frey, two composers whose drastically-contrasting bodies of work both occupy the interstitial space between the audible and inaudible. To begin, I address three main questions: what are the functions of silence in a musical context, how do the characteristics of a work affect our perception of these silences, and how do these functions relate to our perception of music on the edge of silence. In answering these first two questions, I discuss three categories of silence---temporal, spatial, and gestural---which I use in a silence-centric analyses of Sciarrino's Let me die before I wake, Allegoria della notte, and Infinito Nero, as well as Frey's Streichquarttet III. To further apply these concepts to music on the edge of silence, I provide a fourth category---timbral silence---which describes the perception of absence or silence within the presence of sound and allows for the application of existing functional principles of silence to sounding events. In turn, this allows us to understand the music of Sciarrino and Frey in terms of timbral completion and timbral dissolution, respectively. Having established a theoretical framework for understanding the function of silence, the second half of this paper discusses the composition of A Moment on the In-between, my 2018 work for string quartet, with a focus on the intentional application of these principles of functional silence within the piece.
"Rainpiece": A Modular Work for Flute, Harp, Viola, and Live Electronics
Rainpiece is a composition for flute, viola, harp, and computer, cyclic and open in form, and inviting collaborative improvisation by instrumentalists and computer operator together. It is also a study of water, from torrential downpours and bubbling springs to rivers and waterfalls. The movement of water through the phases of the water cycle is the central metaphor guiding the cyclic and theoretically endless structure of the work. Rainpiece is also a model of community, collaboration, and above all mindful meditation. The metaphor of water is one that focuses the mind, and brings together the community of performers and audience members into a context with which all can connect emotionally. Like the sound of flowing water (which is included in the piece in the form of processed field recordings), the musical ideas of Rainpiece are constantly changing, and yet continually recurring and returning; this connects with concepts of meditation and mantra as well. The work proposes a new direction in interactive chamber music that integrates natural and composed sound worlds, with the goal of shaping a social and acoustic environment that allows for openness, mindfulness, and connection.
"Digital Tap Dance": Tap Dance as Medium for Composition
This dissertation investigates the process of collaboration and the application of both notational and technological schemes to integrate elements of contemporary composition and tap dance as a consolidated art form. Overall, this document gives an overview of choreographer/composer collaborations in Western classical music; movement notation; and ultimately analyzes my original music—a live set for tap dancer, live musicians and electronics—entitled Digital Tap Dance. Altogether, this project represents the culmination of music and dance as a compelling intermedia collaboration. By (1) researching different practices of composer-choreographer collaborations, (2) notating rudiments for tap dance, (3) creating software for tap dancers, and (4) composing original music for tap dancers, this dissertation will create options for composers and choreographers alike in composition and improvisation.
Audiovisual Concatenative Synthesis and "Replica"
Audiovisual concatenative synthesis is an analysis-driven granular technique using a corpus of multimedia data to sequence audio and video streams on a microtemporal level. This text outlines my development of this technique as a tool for multimedia composition, using my work, Replica, as a case study. The paper illustrates how the concepts of granular structure, gesture capture, and replication are integral not only to the software but to the architecture of the composition. In doing so, machine learning approaches to music and visual art are reviewed and related to my personal compositional practice. Additionally, I attempt to show how audiovisual concatenative synthesis provides a composer with strategies for shaping one's sense of time through disorienting audiovisual cues and tightly organized counterpoint between sound and image, stage and screen, and the real and virtual.
"The Harbour of Incense": An Original Composition in Three Movements
This paper presents an overview of the concepts and strategies in the original composition, The Harbour of Incense, a cycle of three movements for different groups of instruments. Each movement addresses an aspect of the musical cultures of Hong Kong. The first movement Taan Go for Harp Solo explores the sound world of the folk genre saltwater song; the second movement Jat1 Wun2 Sai3 Ngau4 Naam5 Min6 for Flute and Piano highlights the musicality of Cantonese language; the third movement Daa Zaai for Oboe, Clarinet in B-flat, Bassoon, and Percussion, is inspired by the keyi music used in the Taoist funeral. The paper discusses how to bring together Southeast Asian aesthetics and contemporary Western compositional techniques, as well as how to communicate this unique cultural experience to performers and audiences from other backgrounds. It provides the transcriptions of two saltwater songs and an excerpt of keyi music, and illustrate how they inform the structures, textures, and melodic gestures of the composition. The nine tones of Cantonese language are also explored for generating melodic materials, metric plans, and articulation writing.
The Sound-Poetry of the Instability of Reality: Mimesis and the Reality Effect in Music, Literature, and Visual Art
This paper uses the concept of mimesis to clarify the debate concerning the representation of reality in music. Specifically, this study defines the audio reality effect and the three main practices of realism as a way of understanding mimetic practices in multiple artistic media, in particular regarding the multimedia works of the "Landscape series." After addressing the historical debates concerning mimesis, this study develops a framework for the understanding of mimesis in sound by addressing the writings of Weiss, Baudrillard, Barthes, Deleuze, and Prendergast and by examining mimetic practices in 19th-century European painting and multimedia performance works. The audio reality effect is proposed as a meaningful translation of Roland Barthes' literary reality effect to the sonic realm. The main trends of realist practice are applied to electroacoustic music and soundscape composition using the works and writings of Emmerson, Truax, Wishart, Risset, Riddell, Smalley, Murray Schafer, Fischman, Young, and Field. Lastly, this study mimetically analyzes "2 seconds / b minor / wave" by Michael Pisaro and Taku Sugimoto and the works of the "Landscape series" in order to demonstrate the relevance of mimesis for understanding current musical practice.
Monolith: A Piece for Midi Piano, Mixed Sextet, and Fixed Electronics
Reference to a regular pulse is one of the most common ways of measuring time in music. As the basis for tempo, meter, subdivisions, and even formal symmetry, pulse, or the sonic articulation of regular units of time, is found throughout all levels of music. In this paper, I describe how I used a structure of twelve simultaneous pulses to compose "Monolith," a recent piece for MIDI piano, Pierrot ensemble, and fixed electronics. In the first chapter, I contextualize "Monolith" by briefly examining pulse's relationship to hierarchical structure in music and the possibilities for creativity in pulse-based hierarchical structures. In the second chapter, I analyze the use of pulse in Steve Reich's "Music for 18 Musicians," György Ligeti's "Self-portrait with Reich and Riley (with Chopin in the background), and Conlon Nancarrow's "Study No. 36 for Player Piano." In the third chapter, I describe in detail the relationship between the twelve-pulse structure and the various movements that comprise "Monolith," focusing on the relationship between compositional freedom and prescribed structure throughout the work.
"…Threaded Through": The Multitextuality of Site-Specific Music Composition
The two fields of acousmatic music and site-specific conceptual art take strikingly different approaches to the notions of space and place. In this document, I describe how these two areas of aesthetic research diverge and relate to each other, focusing on how their unique approaches can be implemented in the practice of site-specific music composition. The first part of this document surveys the distinctive features of each of these fields, describing the particular differences between them in their approach to space and place. The contradictions between the two approaches are then briefly analyzed in reference to Georgina Born's understanding of music as fundamentally multitextual. In the second part of the document, I describe in detail how I implemented a site-specific approach when composing "…threaded through," a 16-channel audio, 6 video, site-specific installation for the UNT College of Music Main Building. In this, I describe how both the space and place of the UNT College of Music Main Building influenced my musical choices, visual content, and approach to audio and visual spatialization. The final part of the document contains a detailed score for realizing "…threaded through" in the location of the UNT College of Music Main Building.
Sonic "Alchemy": An Original Composition for Piano and Electronics with Critical Essay
This paper presents the history and the theoretical study of mixed music and focuses on two piano solo works and two mixed electroacoustic compositions for piano and electronics. By discussing the working process and giving the analysis of the original composition Alchemy for piano and electronics, this paper investigates the relationship between cause, source and spectromorphology, reflecting how the concept of energy-motion trajectory are embodied in this mixed electroacoustic work. Alchemy is a mixed composition for piano solo and 8-channel fixed electronics focusing on the gestural play and sonic expression. The live piano part explores the gestural sound played with a slide (cup), paper clip, and objects placed inside the piano. The 8-channel electronics part is mainly derived from the recorded acoustic piano. It extends the sonic potential of source materials and presents the diverse vectorial movements of spatialization.
"Stateside: An opera in one act" on the Experiences of the Military Spouse
Based on the poetry of Jehanne Dubrow, professor of English at the University of North Texas, Stateside: An opera in one act uses the mythology of Penelope and Odysseus to tell a story of a modern day military wife. David T. Little's opera Soldier Songs, Sarah Kirkland Snider's song-cycle Penelope, and Stateside are dramatic musical works influenced by the genre, instrumentation, and formal structures of popular music that broadly deal with the emotional and internal elements of military life. These three works prioritize narrative structure of the text in relation to character, and employ elements of popular music harmony, melody, and structure. The critical essay analyzes selections from Soldier Songs and Penelope and explains the compositional process of Stateside. The creative document consists of the full score of Stateside: an opera in one act.
Metaphor and Mimesis in an Animal Soundscape
Metaphor and Mimesis in an Animal Soundscape serves as a supplementary document for two pieces of contemporary concert music; HOWL, for viola, saxophone and fixed media, and Pastorale for viola and fixed media. Both works quote the second movement of Antonio Vivaldi's violin concerto, La Primavera. This quotation is used to support a musical program which explores the larger topic of metaphor in music. In addition, both pieces play with contemporary trends in music including, but not limited to, acoustic ecology and spectralism.
Evocative Foreshadowing: The Motivic Construction in "The Legend of Two Rings"
In this thesis, I demonstrate how I use leitmotif in a programmatic context in my original orchestral suite, The Legend of Two Rings.
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