Real-time Rendering of Burning Objects in Video Games
Description:
In recent years there has been growing interest in limitless realism in computer graphics applications. Among those, my foremost concentration falls into the complex physical simulations and modeling with diverse applications for the gaming industry. Different simulations have been virtually successful by replicating the details of physical process. As a result, some were strong enough to lure the user into believable virtual worlds that could destroy any sense of attendance. In this research, …
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Date:
August 2013
Creator:
Amarasinghe, Dhanyu Eshaka
Partner:
UNT Libraries