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 Degree Discipline: Computer Science
 Collection: UNT Theses and Dissertations
SEM Predicting Success of Student Global Software Development Teams

SEM Predicting Success of Student Global Software Development Teams

Date: May 2015
Creator: Brooks, Ian Robert
Description: The extensive use of global teams to develop software has prompted researchers to investigate various factors that can enhance a team’s performance. While a significant body of research exists on global software teams, previous research has not fully explored the interrelationships and collective impact of various factors on team performance. This study explored a model that added the characteristics of a team’s culture, ability, communication frequencies, response rates, and linguistic categories to a central framework of team performance. Data was collected from two student software development projects that occurred between teams located in the United States, Panama, and Turkey. The data was obtained through online surveys and recorded postings of team activities that occurred throughout the global software development projects. Partial least squares path modeling (PLS-PM) was chosen as the analytic technique to test the model and identify the most influential factors. Individual factors associated with response rates and linguistic characteristics proved to significantly affect a team’s activity related to grade on the project, group cohesion, and the number of messages received and sent. Moreover, an examination of possible latent homogeneous segments in the model supported the existence of differences among groups based on leadership style. Teams with assigned leaders ...
Contributing Partner: UNT Libraries
Video Analytics with Spatio-Temporal Characteristics of Activities

Video Analytics with Spatio-Temporal Characteristics of Activities

Date: May 2015
Creator: Cheng, Guangchun
Description: As video capturing devices become more ubiquitous from surveillance cameras to smart phones, the demand of automated video analysis is increasing as never before. One obstacle in this process is to efficiently locate where a human operator’s attention should be, and another is to determine the specific types of activities or actions without ambiguity. It is the special interest of this dissertation to locate spatial and temporal regions of interest in videos and to develop a better action representation for video-based activity analysis. This dissertation follows the scheme of “locating then recognizing” activities of interest in videos, i.e., locations of potentially interesting activities are estimated before performing in-depth analysis. Theoretical properties of regions of interest in videos are first exploited, based on which a unifying framework is proposed to locate both spatial and temporal regions of interest with the same settings of parameters. The approach estimates the distribution of motion based on 3D structure tensors, and locates regions of interest according to persistent occurrences of low probability. Two contributions are further made to better represent the actions. The first is to construct a unifying model of spatio-temporal relationships between reusable mid-level actions which bridge low-level pixels and high-level activities. Dense ...
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Smartphone-based Household Travel Survey-a Literature Review, an App, and a Pilot Survey

Smartphone-based Household Travel Survey-a Literature Review, an App, and a Pilot Survey

Access: Use of this item is restricted to the UNT Community.
Date: December 2014
Creator: Wang, Qian
Description: High precision data from household travel survey (HTS) is extremely important for the transportation research, traffic models and policy formulation. Traditional methods of data collection were imprecise because they relied on people’s memories of trip information, such as date and location, and the remainder data had to be obtained by certain supplemental tools. The traditional methods suffered from intensive labor, large time consumption, and unsatisfactory data precision. Recent research trends to employ smartphone apps to collect HTS data. In this study, there are two goals to be addressed. First, a smartphone app is developed to realize a smartphone-based method only for data collection. Second, the researcher evaluates whether this method can supply or replace the traditional tools of HTS. Based on this premise, the smartphone app, TravelSurvey, is specially developed and used for this study. TravelSurvey is currently compatible with iPhone 4 or higher and iPhone Operating System (iOS) 6 or higher, except iPhone 6 or iPhone 6 plus and iOS 8. To evaluate the feasibility, eight individuals are recruited to participate in a pilot HTS. Afterwards, seven of them are involved in a semi-structured interview. The interview is designed to collect interviewees’ feedback directly, so the interview mainly concerns ...
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General Purpose Computing in Gpu - a Watermarking Case Study

General Purpose Computing in Gpu - a Watermarking Case Study

Date: August 2014
Creator: Hanson, Anthony
Description: The purpose of this project is to explore the GPU for general purpose computing. The GPU is a massively parallel computing device that has a high-throughput, exhibits high arithmetic intensity, has a large market presence, and with the increasing computation power being added to it each year through innovations, the GPU is a perfect candidate to complement the CPU in performing computations. The GPU follows the single instruction multiple data (SIMD) model for applying operations on its data. This model allows the GPU to be very useful for assisting the CPU in performing computations on data that is highly parallel in nature. The compute unified device architecture (CUDA) is a parallel computing and programming platform for NVIDIA GPUs. The main focus of this project is to show the power, speed, and performance of a CUDA-enabled GPU for digital video watermark insertion in the H.264 video compression domain. Digital video watermarking in general is a highly computationally intensive process that is strongly dependent on the video compression format in place. The H.264/MPEG-4 AVC video compression format has high compression efficiency at the expense of having high computational complexity and leaving little room for an imperceptible watermark to be inserted. Employing a ...
Contributing Partner: UNT Libraries
Autonomic Failure Identification and Diagnosis for Building Dependable Cloud Computing Systems

Autonomic Failure Identification and Diagnosis for Building Dependable Cloud Computing Systems

Date: May 2014
Creator: Guan, Qiang
Description: The increasingly popular cloud-computing paradigm provides on-demand access to computing and storage with the appearance of unlimited resources. Users are given access to a variety of data and software utilities to manage their work. Users rent virtual resources and pay for only what they use. In spite of the many benefits that cloud computing promises, the lack of dependability in shared virtualized infrastructures is a major obstacle for its wider adoption, especially for mission-critical applications. Virtualization and multi-tenancy increase system complexity and dynamicity. They introduce new sources of failure degrading the dependability of cloud computing systems. To assure cloud dependability, in my dissertation research, I develop autonomic failure identification and diagnosis techniques that are crucial for understanding emergent, cloud-wide phenomena and self-managing resource burdens for cloud availability and productivity enhancement. We study the runtime cloud performance data collected from a cloud test-bed and by using traces from production cloud systems. We define cloud signatures including those metrics that are most relevant to failure instances. We exploit profiled cloud performance data in both time and frequency domain to identify anomalous cloud behaviors and leverage cloud metric subspace analysis to automate the diagnosis of observed failures. We implement a prototype of the ...
Contributing Partner: UNT Libraries
Ddos Defense Against Botnets in the Mobile Cloud

Ddos Defense Against Botnets in the Mobile Cloud

Date: May 2014
Creator: Jensen, David
Description: Mobile phone advancements and ubiquitous internet connectivity are resulting in ever expanding possibilities in the application of smart phones. Users of mobile phones are now capable of hosting server applications from their personal devices. Whether providing services individually or in an ad hoc network setting the devices are currently not configured for defending against distributed denial of service (DDoS) attacks. These attacks, often launched from a botnet, have existed in the space of personal computing for decades but recently have begun showing up on mobile devices. Research is done first into the required steps to develop a potential botnet on the Android platform. This includes testing for the amount of malicious traffic an Android phone would be capable of generating for a DDoS attack. On the other end of the spectrum is the need of mobile devices running networked applications to develop security against DDoS attacks. For this mobile, phones are setup, with web servers running Apache to simulate users running internet connected applications for either local ad hoc networks or serving to the internet. Testing is done for the viability of using commonly available modules developed for Apache and intended for servers as well as finding baseline capabilities of ...
Contributing Partner: UNT Libraries
Performance Engineering of Software Web Services and Distributed Software Systems

Performance Engineering of Software Web Services and Distributed Software Systems

Date: May 2014
Creator: Lin, Chia-en
Description: The promise of service oriented computing, and the availability of Web services promote the delivery and creation of new services based on existing services, in order to meet new demands and new markets. As Web and internet based services move into Clouds, inter-dependency of services and their complexity will increase substantially. There are standards and frameworks for specifying and composing Web Services based on functional properties. However, mechanisms to individually address non-functional properties of services and their compositions have not been well established. Furthermore, the Cloud ontology depicts service layers from a high-level, such as Application and Software, to a low-level, such as Infrastructure and Platform. Each component that resides in one layer can be useful to another layer as a service. It hints at the amount of complexity resulting from not only horizontal but also vertical integrations in building and deploying a composite service. To meet the requirements and facilitate using Web services, we first propose a WSDL extension to permit specification of non-functional or Quality of Service (QoS) properties. On top of the foundation, the QoS-aware framework is established to adapt publicly available tools for Web services, augmented by ontology management tools, along with tools for performance modeling ...
Contributing Partner: UNT Libraries
3GPP Long Term Evolution LTE Scheduling

3GPP Long Term Evolution LTE Scheduling

Date: December 2013
Creator: Alotaibi, Sultan
Description: Future generation cellular networks are expected to deliver an omnipresent broadband access network for an endlessly increasing number of subscribers. Long term Evolution (LTE) represents a significant milestone towards wireless networks known as 4G cellular networks. A key feature of LTE is the implementation of enhanced Radio Resource Management (RRM) mechanism to improve the system performance. The structure of LTE networks was simplified by diminishing the number of the nodes of the core network. Also, the design of the radio protocol architecture is quite unique. In order to achieve high data rate in LTE, 3rd Generation Partnership Project (3GPP) has selected Orthogonal Frequency Division Multiplexing (OFDM) as an appropriate scheme in terms of downlinks. However, the proper scheme for an uplink is the Single-Carrier Frequency Domain Multiple Access due to the peak-to-average-power-ratio (PAPR) constraint. LTE packet scheduling plays a primary role as part of RRM to improve the system’s data rate as well as supporting various QoS requirements of mobile services. The major function of the LTE packet scheduler is to assign Physical Resource Blocks (PRBs) to mobile User Equipment (UE). In our work, we formed a proposed packet scheduler algorithm. The proposed scheduler algorithm acts based on the number ...
Contributing Partner: UNT Libraries
Boosting for Learning From Imbalanced, Multiclass Data Sets

Boosting for Learning From Imbalanced, Multiclass Data Sets

Access: Use of this item is restricted to the UNT Community.
Date: December 2013
Creator: Abouelenien, Mohamed
Description: In many real-world applications, it is common to have uneven number of examples among multiple classes. The data imbalance, however, usually complicates the learning process, especially for the minority classes, and results in deteriorated performance. Boosting methods were proposed to handle the imbalance problem. These methods need elongated training time and require diversity among the classifiers of the ensemble to achieve improved performance. Additionally, extending the boosting method to handle multi-class data sets is not straightforward. Examples of applications that suffer from imbalanced multi-class data can be found in face recognition, where tens of classes exist, and in capsule endoscopy, which suffers massive imbalance between the classes. This dissertation introduces RegBoost, a new boosting framework to address the imbalanced, multi-class problems. This method applies a weighted stratified sampling technique and incorporates a regularization term that accommodates multi-class data sets and automatically determines the error bound of each base classifier. The regularization parameter penalizes the classifier when it misclassifies instances that were correctly classified in the previous iteration. The parameter additionally reduces the bias towards majority classes. Experiments are conducted using 12 diverse data sets with moderate to high imbalance ratios. The results demonstrate superior performance of the proposed method compared ...
Contributing Partner: UNT Libraries
Design and Analysis of Novel Verifiable Voting Schemes

Design and Analysis of Novel Verifiable Voting Schemes

Date: December 2013
Creator: Yestekov, Yernat
Description: Free and fair elections are the basis for democracy, but conducting elections is not an easy task. Different groups of people are trying to influence the outcome of the election in their favor using the range of methods, from campaigning for a particular candidate to well-financed lobbying. Often the stakes are too high, and the methods are illegal. Two main properties of any voting scheme are the privacy of a voter’s choice and the integrity of the tally. Unfortunately, they are mutually exclusive. Integrity requires making elections transparent and auditable, but at the same time, we must preserve a voter’s privacy. It is always a trade-off between these two requirements. Current voting schemes favor privacy over auditability, and thus, they are vulnerable to voting fraud. I propose two novel voting systems that can achieve both privacy and verifiability. The first protocol is based on cryptographical primitives to ensure the integrity of the final tally and privacy of the voter. The second protocol is a simple paper-based voting scheme that achieves almost the same level of security without usage of cryptography.
Contributing Partner: UNT Libraries
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