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open access

A Computational Methodology for Addressing Differentiated Access of Vulnerable Populations During Biological Emergencies

Description: Mitigation response plans must be created to protect affected populations during biological emergencies resulting from the release of harmful biochemical substances. Medical countermeasures have been stockpiled by the federal government for such emergencies. However, it is the responsibility of local governments to maintain solid, functional plans to apply these countermeasures to the entire target population within short, mandated time frames. Further, vulnerabilities in the population may ser… more
Date: August 2014
Creator: O'Neill, Martin Joseph, II
Partner: UNT Libraries
open access

General Purpose Computing in Gpu - a Watermarking Case Study

Description: The purpose of this project is to explore the GPU for general purpose computing. The GPU is a massively parallel computing device that has a high-throughput, exhibits high arithmetic intensity, has a large market presence, and with the increasing computation power being added to it each year through innovations, the GPU is a perfect candidate to complement the CPU in performing computations. The GPU follows the single instruction multiple data (SIMD) model for applying operations on its data.… more
Date: August 2014
Creator: Hanson, Anthony
Partner: UNT Libraries
open access

Modeling Epidemics on Structured Populations: Effects of Socio-demographic Characteristics and Immune Response Quality

Description: Epidemiologists engage in the study of the distribution and determinants of health-related states or events in human populations. Eventually, they will apply that study to prevent and control problems and contingencies associated with the health of the population. Due to the spread of new pathogens and the emergence of new bio-terrorism threats, it has become imperative to develop new and expand existing techniques to equip public health providers with robust tools to predict and control health… more
Date: August 2014
Creator: Reyes Silveyra, Jorge A.
Partner: UNT Libraries
open access

Procedural Generation of Content for Online Role Playing Games

Description: Video game players demand a volume of content far in excess of the ability of game designers to create it. For example, a single quest might take a week to develop and test, which means that companies such as Blizzard are spending millions of dollars each month on new content for their games. As a result, both players and developers are frustrated with the inability to meet the demand for new content. By generating content on-demand, it is possible to create custom content for each player based… more
Date: August 2014
Creator: Doran, Jonathon
Partner: UNT Libraries
open access

Secure and Energy Efficient Execution Frameworks Using Virtualization and Light-weight Cryptographic Components

Description: Security is a primary concern in this era of pervasive computing. Hardware based security mechanisms facilitate the construction of trustworthy secure systems; however, existing hardware security approaches require modifications to the micro-architecture of the processor and such changes are extremely time consuming and expensive to test and implement. Additionally, they incorporate cryptographic security mechanisms that are computationally intensive and account for excessive energy consumption… more
Date: August 2014
Creator: Nimgaonkar, Satyajeet
Partner: UNT Libraries
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